Category:Standard Jardian Religion

The Standard Jardian Religion is the main religion of the Jardian Empire. While it is a single religion, it is divided into which god your family's faith is.

There are multiple gods, divided into Major and Minor gods. However, all people who follow the religion also follow the Holy Text.

Sahrion
Goddes of Life and Death, the Mother

Sacrement- Purify yourself in water, pray to the mother

Orantis
Snake god of the desert and the sands

Sacrement- Stick your hands wrist deep in the sand and chant his name along with your true loyalties.

Sethkhet
God of War

Sacrement-  Practice Combat and praise his name in battle

Horas
God of Fire and Sun

Sacrement- Bow to the raising/setting sun every day

Ahrentior
God of the Sea and Water

Sacrement-Burn books or animals to offer knowledge and food to the clouds so that they swell with rain and deposit it to the Underworld.

Stender
God of Revelry and Mead

Sacrement- Pour rum on the dead and dance with them.

Bhaath
God of the Underworld

Sacrement- Sacrifice someone to carnivorous beasts or zombies, or bury an important heirloom.

Shaitan
God of Rebellion(AKA Satan)

Sacrement-   Praise his name aloud to incite rebellion.

Minor Gods

 * All Orcish Gods are considered Minor Gods

Excellia
Daughter of Sahrion, god of plants

Laginion
God of Lag

Talos
The man who became a god.

The Holy Text
The Holy Text provides what the followers of the faith believe in. Here is the Holy Text:

"The gods of Jardia are only a few among thousands, but they keep the forces of nature stable within the regions of Jardia and Peurotsiil. When one talks about the Jardian god of say, death, one is meaning that there are many gods of death, but the one that responds to and looks out for Jardians, is the Jardian god of death. When a god is made a god of Jardia, it means a god that exists has helped or hurt Jardians specifically, and the Jardians wish to interact with it. When a god is the god of something, it simply means they are the best god for the job, in or out of Jardia.

Sahrion- The Mother, the Rule Maker, The Giver and Taker of life. Sahrion is the source of all love in Jardia, and she has a close relationship with all souls before and after life. She gives and takes life where she thinks it is deserved, to keep the balance or avoid major disaster. She teaches one to protect their friends and destroy their enemies. However, she also teaches that one will have more friends if one is merciful to his or her enemies, when it is deserved. She will guide her children and teach them how to judge.

Horas- The God of Sun and Sky and Earth, the Worker. Horas is the child of Sahrion, and flies to and fro and makes sure all the machinery of nature is running smoothly. He provides the warmth and nutrition as well as the natural cycle of these nutrients through the earth and stars. He teaches how to prioritize the most important structural elements of your life, and to not indulge recklessly. He is patron of smiths and crafting gods.

Ahrentior- God of sea and water, he is the life of Horas' work. Horas attends the machinery, Ahrentior supplies the fuel (water) and allows the cycle started by Horas and Sahrion to be complete. Ahrentior teaches how to be patient in a sea of unknowns, and to look just far enough to be prepared for the next wave. In other terms, go with the flow, adapt, and use a challenge against itself. He is also the patron god of scholars.

Sethkhet- The God of War and Anger. Sethkhet is known to give strength to worthy and loyal soldiers, and is responsible for the magical infusion of the Berserker Rage ceremony bestowed upon Berserkers by Blood Druids. Sethkhet also further honors Paladins of Jardia with the strength to lock and unlock their Berserker Rage at will, after mastering their anger. To Sethkhet, rage is the tool we use to know when we must defend ourselves and our beliefs, and also a tool to drive us to ends unachievable without intense passion. One can increase their bond with Sethkhet by mediating and sharpening their rage, as well as simply practicing the martial arts.

Stender- The God of Revelry, Mead, and Introspection. Stender sees the patterns of everything in the universe and lives outside of time. He encourages mortals to have fun and increase their awareness with certain "magical" substances. He also teaches us not to deny ourselves pleasure with too much self criticism. Though Stender is often seen as a carefree and fun god, he has a serious side that has been very important to Jardia. He knows not to go overboard with his shenanigans, and always preaches that one should clear their mind, and have patience before indulging themselves, so he is also the god of peaceful meditation. In the rebuilding of Jardia, a number of strange eye-shaped artifacts were recovered in the Lost Deserts where the urokans lived. They informed the Jardians that these were Eyes of Stender, through which Stender can send peaceful and healing thoughts, as well as see everything in that area through his eyes. Stender is known for the Ritual of Stender, in which Church members can enter catacombs to pour rum on the dead, whereupon Stender will sneak that person's soul out of the underworld for a bit so they can dance with the living. Stender says one cannot be truly happy unless one is aware of the world, and what they want from it.

Orantis- the child-snake god who often accompanies Sahrion, Orantis is a giant serpent who swims through the shifting desert sands. He is the spirit of the agile, hardy desert dweller. Though he is hard and sleek on the outside, he is lithe and full of life on the inside. He brings forth the will to live in the harsh desert; to suffer in the heat will temper your body and soul into that of a desert dweller. He is also the patron of loyalty and sacrifice to family. He is also known as the forgiving savior, sparing many thirsty travelers a slow death in the harsh sands, and so became known as the God of the Desert.

Bhaath- The God of the Underworld. The Underworld is where the gods, souls, demons, and angels live. Bhaath has total control of much of the realm, but mostly just that covered by Jardia. He must share the underworld with many death gods, but has created a decent Jardian afterlife. He is often unjustly assumed to be a devil, but is actually responsible for creating eternal souls and demons. Bhaath had to forge his own corner of the Underworld out of virtually nothing. His demons, just like any demon, can be evil, but are mostly harmless creatures who can grant wishes to lucky travelers, much like jin, or genies. He is very obsessed with organization though, so souls must be in their correct place after death, and it offends Bhaath when Stender's Ritual is performed, though not greivously. Sometimes offerings can be made to Bhaath for the return of a dead soul, or the receipt of a demon soul. He allows his demons (Moonborn) to travel freely because they are alive, but dead souls of any race can only be maintained temporarily in the physical world, and he does not want the dead souls to be damaged or lost if they are removed from the Underworld. Zombies are considered abominations by Bhaath.

Shaitan- Known to many other religions as Satan, or The Satan. He is a trickster and troublemaker, but he never causes chaos just for the sake of it, he is always trying to teach people a valuable lesson when he unleashes his tricks. Some people hate him because they hate that he thinks he has all the answers. He is god of rebellion and independence, and his followers say he is the best judge of the gods. He has a rough relationship with his brother, Bhaath, who he constantly gives and steals souls from. Satan is one of the few gods who actively tries to change the mortal world often. His meddling is praised and condemned all over the world. His main theory is that there are no rules, only results, and one capable of creating results is duty-bound to do so. Satan is credited with creating the first zombie which spread all over the world.

Sacraments:

<span style="color:rgb(0,0,0);font-family:'SourceSansPro',Arial,Helvetica,sans-serif;line-height:19.992000579833984px;">Any of the gods will accept a human sacrifice as an offering, but sometimes it depends on who you are sacrificing and why. In order to please them, there are other rituals and blessings that can be done.

<span style="color:rgb(0,0,0);font-family:'SourceSansPro',Arial,Helvetica,sans-serif;line-height:19.992000579833984px;">Sahrion: Purify yourself in water, and pray to the Mother.

<span style="color:rgb(0,0,0);font-family:'SourceSansPro',Arial,Helvetica,sans-serif;line-height:19.992000579833984px;">Horas: Bow to the raising or setting sun every day.

<span style="color:rgb(0,0,0);font-family:'SourceSansPro',Arial,Helvetica,sans-serif;line-height:19.992000579833984px;">Ahrentior: Burn books or animals to offer knowledge and food to the clouds so that they swell with rain and deposit it to the Underworld.

<span style="color:rgb(0,0,0);font-family:'SourceSansPro',Arial,Helvetica,sans-serif;line-height:19.992000579833984px;">Sethkhet: Practice combat, praise his name in battle.

<span style="color:rgb(0,0,0);font-family:'SourceSansPro',Arial,Helvetica,sans-serif;line-height:19.992000579833984px;">Stender: Pour rum on the dead and dance with them.

<span style="color:rgb(0,0,0);font-family:'SourceSansPro',Arial,Helvetica,sans-serif;line-height:19.992000579833984px;">Orantis: Stick your hands wrist deep in the sand and chant his name along with your true loyalties.

<span style="color:rgb(0,0,0);font-family:'SourceSansPro',Arial,Helvetica,sans-serif;line-height:19.992000579833984px;">Bhaath: Sacrifice someone to carnivorous beasts or zombies, or bury an important heirloom.

<span style="color:rgb(0,0,0);font-family:'SourceSansPro',Arial,Helvetica,sans-serif;line-height:19.992000579833984px;">Satan: Praise his name aloud to incite rebellion.